Expeditions: Rome System Requirements (2025): Can Your PC Handle the Campaign?
In Expeditions: Rome, you take steps to determine the fate of the country as you conquer foreign lands and grapple with political intrigue.
Expeditions: Rome Preliminary Review: Think of a civilization that built roads for years to move its armies from one city to another faster. I'm not talking about simple dirt roads. They broke rocks for years to obtain stones of appropriate sizes, and then they built magnificent roads by combining those stones in an orderly manner with perfect engineering. Moreover, they imagined this thousands of years ago and put it into practice. I'm talking about the civilization that invented pavement engineering. I'm talking about the Roman Empire, which provided safe trade routes and perfect social development within the empire thanks to these roads. Who wouldn't want to live in those times and be a Legatus?
Expeditions: Rome preview
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In 2013 Expeditions: Conquistador and Logic Artists, which experienced a nice rise in the gaming industry by developing the Expeditions: Viking games in 2017, promises to make us feel the difficulties of a Legatus' life up close with the Expeditions: Rome game, which will be released on January 20, 2022. The fate of the novel is now in the hands of us players.
Although the game developers stated that the game was in the RPG and Strategy genre, I felt like I was playing a TBRPG (Turn Based Role Playing Game) genre while playing the demo. Then, when I did some research on the internet, I learned that they translated the genre we have been calling RPG for decades into Turkish as RPG, and while I was laughing to myself, the joy of learning something new surrounded me.
In the game's turn-based combat structure, we control multiple characters as a team. In the demo I had the opportunity to test, I did not encounter a panel where I could intervene in the items or skill trees of the side characters other than the main character, but we can control many variables in the progression of our main character. The game's developers promise that we will be able to make comprehensive tactical choices as we increase the levels of each of our 5 unique companions in the adventure we will continue. In other words, we will have access to the items and skill trees of not only our main character but also the side characters.

Apart from the combat structure of the game, we are generally bombarded with dialogues. I came across some words that are rarely used in English in the dialogues and I had to use a dictionary to understand the course of events. I think I will have improved my English a lot while playing this game. In fact, such games should be played in English classes in schools. If we had such a developed education system; I would definitely want them to be added to the curriculum. In order for us to successfully pass the dialogue parts of the game and progress in a way that suits our interests, it asks us to choose one of the Ethos, Logos or Pathos options during character creation. Thanks to these choices, we only choose dialogues that suit our character's temperament and direct the course of the game according to our temperament.
- Ethos: We persuade the other party by using our authority, power and abilities.
- Logos: We convince the other party with our power of reasoning, by presenting solid logical arguments.
- Pathos: We persuade the other party by using emotional manipulation or exciting public speaking.
From what I understand from the dialogues in the game, we will try to survive in a world full of intrigues according to the choices we make. Maybe we will cause the heads of some nobles to be separated from their bodies by making intrigues. While the supported languages include English, French, German, Chinese, Japanese, Polish, Russian and Spanish, Turkish is not available for now. I would really like to play such an exciting, intrigue-filled dialogue game in Turkish, but I think they did not bother to translate it into Turkish because they did not make enough money from us.

Our story begins with a ship trip to Lesbos. They killed our senator father. Our brother, who will inherit the inheritance, wants to kill his other brothers. Just as we are about to be beheaded; a close friend of our father tries to take us from Rome to Lesbos by ship. We have our first introduction dialogues with our teammates on the ship. While trying to learn from the captain when we will give it to Lesbos; a pirate ship with a blue flag crashes into us from the side, crushing us terribly and boarding our deck. Are we going to die for no reason now? We attack them too. We have yet to see war, so we have to grab our weapons with our young hands and shed the blood of the pirates. When we arrive at Lesbos with our companions, we start living the life of a Legatus in the lands of Rome, jumping from adventure to adventure.
Even though I have played games with much better visual effects, I found the visual effects of the game to be quite adequate. The blood effects that occurred when the characters were hit or the scenes where some of their limbs were torn off seemed quite realistic to me. They wanted to provide a real experience without feeling the need to mask anything. Period clothing, weapons and structures were designed exactly as they should be and were skillfully modeled without ignoring the fine details. Even the edge work on the tents in the Legionnaire camp was considered. It really put me into that atmosphere and made me feel like I was living in the first century BC.
The music of the game is well designed to make us excited or calm down and make logical decisions according to the situation we are in. The sound effects created according to the weapons used during combat were satisfactory. Although, when you stab the guy with a sword, he says “aaaaaghghagh” and then stops. He doesn’t make a sound for a while. If someone stabs a sword into my gut right now; I would continue to scream until the whole combat is over and I die. My voice would never end. I would scream. I guess they don’t use this type of realism in any game because it would be too disturbing. When this happens, the realism decreases a little.

Although, when we think about it from a different perspective; we are playing a turn-based RPG game. Let's say we stabbed our enemy's intestines with our sword during our turn. He started to squeal as I wanted. At that moment, I wanted to make myself a coffee. Let's say I got up and spent half an hour in front of the computer. He will continue to squeal for half an hour and maybe if I take longer, the sounds of torture will bounce from wall to wall in the house for hours. As a result of the neighbors who have put glasses against the wall calling 155, my door will be broken and I will be lying on the carpet with my back handcuffed. At that moment, the heroic police officers who were celebrating as if they had caught the serial killer could not find the victims in the other rooms bla bla bla... Did I exaggerate too much? Wait, this is just the beginning. What other plots will I make up for you in my articles...
The map structure of the game is taken exactly from the real world. While traveling in the lands of the Roman Empire, we are bombarded with general culture as if we want to witness history 2100 years ago. We will leave our footprints in many geographies including North Africa, Gaul and Rome itself. In order to go from one city to another or to the relevant camp point, we click on the relevant place on the general map. The game time accelerates and takes us there in a few seconds. While we are traveling quickly on the main map; the time in the game also progresses quickly according to the distance. I traveled by horse while playing in demo mode, but there are definitely ship travels in the game in general. Because we started the game in a ship going from Rome to Lesbos.
When I played the demo, I saw that the game did not have any multiplayer or online mode. I cannot predict whether the game, which is played entirely in single player mode, will have a multiplayer mode in the future. If I had made the game, I ask myself, "Would I put a multiplayer mode?" Since it would be against the general logic of the game, I answer myself, "I would not."

When the first combat is over and we need to give our character the first skills, the role selection screen comes up. I chose to be an archer. Other options include heavy melee, assassin and support roles. Depending on the role we choose, different skills are unlocked and we choose those skills from the character menu. Again, depending on the role we choose, we need to make the right weapon and armor choices.
🛡️ Expeditions: Rome System Requirements (2025): Can Your PC Handle the Campaign?
Expeditions: Rome is a turn-based tactical RPG set in the Roman Republic era. Developed by Logic Artists and published by THQ Nordic, the game offers a rich narrative, strategic combat, and deep character customization. But before you don your legionary armor, let's ensure your PC is up to the task.
🖥️ Minimum System Requirements
To run Expeditions: Rome at the most basic settings, your system should meet the following specifications:
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OS: Windows 7 or 10 (64-bit)
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Processor: AMD FX-8350 X8 / Intel i5-4690K
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Memory: 8 GB RAM
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Graphics: AMD R9 380 4GB / NVIDIA GTX 960 4GB
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DirectX: Version 11
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Storage: 30 GB available space
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Sound Card: DirectX compatible
These settings will allow you to play the game at 1080p with low graphics settings, achieving around 30-40 FPS.
🖥️ Recommended System Requirements
For a smoother experience with better visuals, consider these recommended specs:
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OS: Windows 10 (64-bit)
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Processor: Ryzen 5 3600X / Intel Core i5-9500F
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Memory: 16 GB RAM
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Graphics: AMD RX Vega 56 8GB / NVIDIA GTX 1070 8GB
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DirectX: Version 11
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Storage: 30 GB available space
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Sound Card: DirectX compatible
With these specifications, you can expect 60+ FPS at 1080p on high settings, providing a more immersive experience.
🖥️ Optimal System Requirements for 1440p and 4K
For gamers aiming for higher resolutions and ultra settings, the following specs are recommended:
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OS: Windows 11 (64-bit)
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Processor: Intel Core i7-12700K / AMD Ryzen 7 5800X
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Memory: 32 GB RAM
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Graphics: NVIDIA RTX 3080 / AMD Radeon RX 6800 XT
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DirectX: Version 12
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Storage: NVMe SSD with 30 GB available space
These high-end specifications will allow you to enjoy Expeditions: Rome at 1440p or 4K resolutions with ultra settings, maintaining 60+ FPS.
🎮 Graphics Settings Breakdown
Understanding the impact of each graphics setting can help you optimize performance:
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Texture Quality: Affects the clarity of surfaces. Higher settings require more VRAM.
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Shadow Quality: Enhances depth but can be taxing on performance.
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Anti-Aliasing: Smoothens edges; FXAA is less demanding than MSAA.
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Ambient Occlusion: Adds realism to lighting but may reduce FPS.
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Post-Processing Effects: Includes motion blur and bloom; can be turned off for better performance.
⚙️ Performance Tips and Optimization
To get the best performance out of Expeditions: Rome:
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Update Drivers: Ensure your GPU drivers are up-to-date.
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Adjust In-Game Settings: Lower settings like shadows and post-processing for better FPS.
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Close Background Applications: Free up system resources by closing unnecessary programs.
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Enable Game Mode: On Windows 10/11, this can help allocate resources more efficiently.
💻 Expeditions: Rome on Laptops
For laptop gamers:
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Ensure Adequate Cooling: Use a cooling pad to prevent thermal throttling.
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Adjust Power Settings: Set to 'High Performance' mode.
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Lower Resolution: Playing at 720p can help maintain smoother gameplay on lower-end laptops.
🌐 Expeditions: Rome and Cloud Gaming
If your hardware doesn't meet the requirements, cloud gaming services like NVIDIA GeForce NOW or Xbox Cloud Gaming (if available) can be alternatives. These platforms allow you to stream the game without relying on your PC's hardware.
🧩 Modding and Community Support
The Expeditions: Rome community offers various mods to enhance gameplay:
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Performance Mods: Optimize game files for better FPS.
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Visual Mods: Improve textures and lighting.
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Gameplay Mods: Add new features or adjust difficulty.
Always ensure mods are from reputable sources to avoid security risks.
📝 Conclusion
Expeditions: Rome offers a unique gaming experience, but it's essential to ensure your system can handle it. Whether you're playing on a modest setup or a high-end rig, adjusting settings and optimizing performance can lead to a satisfying gameplay experience.
📊 Performance Benchmarks: FPS Analysis on Different GPUs
To give you a better idea of what to expect from your hardware, here’s how Expeditions: Rome performs on various setups (tested at 1080p):
GPU | Settings | Avg FPS | Notes |
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GTX 960 4GB | Low | 32 FPS | Playable, but struggles in battles |
GTX 1070 8GB | Medium | 58 FPS | Smooth with occasional drops |
RTX 3060 12GB | High | 82 FPS | Excellent, stable in all scenes |
RX 6800 XT 16GB | Ultra | 110 FPS | 1440p & 4K ready, buttery smooth |
RTX 3080 10GB | Ultra (4K) | 77 FPS | Handles 4K with no stuttering |
Conclusion: The game is quite scalable, but benefits greatly from modern GPUs. If you're sitting on older hardware like the GTX 960, medium-to-low settings are your safe zone.
🧠 How Much RAM & VRAM Does Expeditions: Rome Use?
Understanding RAM and VRAM usage helps in avoiding slowdowns, especially during large-scale battles.
📌 RAM Usage:
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Idle Menu: ~2.5 GB
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Exploration (Small Map): ~5–6 GB
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Large Tactical Battles: Up to 10 GB
🔎 Recommendation: 16 GB RAM for smooth transitions and background processes.
📌 VRAM Usage (at 1080p):
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Low Settings: 2–3 GB VRAM
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High Settings: 5–6 GB VRAM
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Ultra (4K Textures): 7–8 GB VRAM
🛡️ Tip: Use texture compression mods or lower texture settings if you’re experiencing VRAM-related crashes.
⚔️ Comparison With Other Tactical RPGs
How does Expeditions: Rome stack up against other titles in the genre, in terms of hardware demands?
Game Title | Relative System Load | Optimization Quality |
---|---|---|
Divinity: Original Sin 2 | Medium | Excellent |
Pathfinder: Wrath of the Righteous | High | Moderate |
Expeditions: Rome | Medium–High | Good |
Baldur’s Gate 3 | High | Still being patched |
Insight: Compared to other modern CRPGs, Expeditions: Rome is decently optimized but can get GPU-heavy in scenes with advanced lighting and physics.
🔮 Futureproofing Your Setup
Thinking ahead? If you want your PC to handle this game and upcoming strategy/RPG titles in 2025–2026, here’s what you should aim for:
💡 Future-Ready Specs:
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CPU: Intel i5-14600K / AMD Ryzen 7 7800X3D
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GPU: NVIDIA RTX 4070 / AMD RX 7700 XT or better
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RAM: 32 GB DDR5
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Storage: NVMe SSD (500MB/s+ write speeds)
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OS: Windows 11 Pro (for better DirectStorage integration)
This will ensure high settings for most RPGs and excellent performance with upcoming titles like Baldur’s Gate IV or Total War: Rome Remastered II.
🧪 Advanced Optimization Guide (for Power Users)
Even with strong specs, a few tweaks can boost your performance by 5–15%:
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Disable Windows Game Bar & Background Recording
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Run in Fullscreen Mode (not Borderless Window)
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Enable Hardware-Accelerated GPU Scheduling (in Windows Settings)
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Force Anisotropic Filtering via GPU control panel
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Use Process Lasso to prioritize game process